

Plasma discharging mesh electrifies suit surface, stunning enemies who touch it. Increases damage when your health is above 100. Scanned enemies remain highlighted until combat starts. Increases the amount you are healed from Focus. Reduces the effect of flash bangs and stun grenades. Perfect Dodge temporarily increases damage.Įnemies take longer to detect you in stealth. Increases the range on the AR scanner to show items and enemies farther away. With three mods, combined with everything else, you’ll be able to give yourself a boost against a specific enemy type, or assisting stealth gameplay, or creating a nice Focus synergy, or perhaps just levelling up faster.įor a rundown on how you’ll get the various tokens it’ll cost to craft these suit mods in Spider-Man PS4, check out the six different kinds of mission you’ll be doing around Manhattan. Many increase some of Spidey’s attributes as well as providing some minor effect. Levelling aside, you can think of suit mods as the “RPG” side of the game.

Finding backpacks around the city will get you Backpack Tokens for crafting.Īs for the suit mods, in Spider-Man PS4 these function as tweaks for the playstyle you’re going for. The punk rock suit, for example, gives you an electric guitar-slamming ability that knocks all enemies back and puts them on the ground. Those suit abilities will have a big impact on gameplay. There’s still a lot more to be announced in terms of his suits and suit abilities, but we’ve put together the announced suits so far.

You can check out all of the Spider-Man PS4 gadgets here, and all of his skills and abilities here. But you’ll have to make some budgeting decisions - his suit mods are crafted using the same Tokens as the gadgets and suit unlocks. From suits, to suit mods, to skills, and gadgets, there’s enough room there for this to be your Spidey.

After being in the superhero game for so long, the new Spidey in Spider-Man PS4 has come up with a few different ways to customise himself.
